// sheep.c

inherit NPC;

void create()
{
	set_name("野羊", ({ "sheep" }) );
	set("gender", "雄性");
	set("race", "走畜");
	set("age", 2);
	set("long", "这只野羊在低头吃草，见了人也不惊避。\n");
	set("combat_exp", 5000);
	set("shen_type", -1);
	set("attitude", "peaceful");
	set("limbs", ({ "羊角", "前蹄", "后蹄" }) );
	set("verbs", ({ "hoof" }) );

	set("water", 200);
	set("food", 200);

	set("apply/attack", 10);
	set("apply/defense", 10);

	setup();
}
